GauravGo · Real Estate Simulation Platform
LIVE
5+
Project Types
VR
Multi-Platform
Unity
Engine
Real Estate Simulation Platform

Walk. Before. It's Built.

An interactive simulation of your property — every unit, every angle, every season. Built on Unity and Unreal Engine for sales galleries, NRI buyers and approval presentations.

Real-Time
Lighting Engine
VR Ready
Quest 3 & Web
Custom
Property Design
Sales
Gallery Ready

Project Simulations

Click any card to watch the project demo and explore full simulation details.

Preview
Residential · High-Rise

Residential Tower Walkthrough

Multi-floor navigation with unit type switcher, sun study per floor and full VR walkthrough.

Preview
Community · Scale

Township & Masterplan

Aerial fly-through and ground-level walk with phase toggle, traffic flow and GIS terrain integration.

Preview
Retail · Office

Commercial & Mall

Footfall simulation, tenant pitch tools, anchor visibility and mixed-use floor planning.

Preview
Premium · Boutique

Villa / Plotted Layout

Streetscape, clubhouse walkthrough, seasonal landscape and plot comparison in one experience.

Preview
Government · Public

Smart-City Visualization

GIS terrain, utility routing overlay, EV stations and sensor integration for tender and approval.

Preview
Analysis · Compliance

Sun Study & Lighting

Latitude-accurate sun arc simulation, shadow analysis per room and season, Lumen real-time GI.

Platform Capabilities

Game-engine fidelity, sales-floor pragmatism — every capability tuned for property visualisation and lead conversion.

Interactive Walkthroughs

First-person navigation, teleport hotspots and floor switcher across every unit type — built from RERA-approved drawings.

Real-Time Lighting & Sun Study

Lumen real-time global illumination plus latitude-accurate sun arcs for shadow analyses, view corridors and approval submissions.

VR & Multi-Device Delivery

One asset pipeline, six delivery targets — Quest 3 VR, sales-gallery touchscreen, mobile AR, WebGL browser, Windows kiosk and 360° video.

Sales Tools & CRM Hooks

Live unit-availability overlay, palette swapper, in-app inquiry capture and webhooks into Salesforce, Zoho or LeadSquared.

Project Delivery Workflow

Repeatable, milestone-driven steps from brief and drawings to a deployed walkthrough on VR, web and the sales gallery floor.

01 — DISCOVER
🎯
Discovery & Assets

Scope the project — tower, township, mall, plotted layout. Collect CAD, Revit, IFC, brand guidelines and site photography.

02 — BUILD
🔧
Modeling & Lighting

Build the world in Unreal or Unity — geometry, PBR materials, Lumen GI, sun study and furnished interiors signed off from beauty shots.

03 — TEST
Interaction & QA

Layer in walkthrough logic, palette swap, unit availability and CRM webhooks, then optimise on target hardware — Quest, kiosk, web, mobile.

04 — DEPLOY
🚀
Handoff & Deploy

Install on the sales-gallery kiosk, publish the web build, side-load the Quest APK and train your sales team — with ongoing update retainers.

Common Questions

We ingest Revit (.rvt), IFC, AutoCAD (.dwg/.dxf), SketchUp (.skp), 3ds Max via Datasmith, FBX, glTF/glb and OBJ — plus high-resolution site photography and drone capture. If you only have physical blueprints, we can redraw from scans or a site survey.

Indicative timelines: 3–4 weeks for a single unit type, 6–8 weeks for a mid-rise tower, 8–12 weeks for a full high-rise with amenity deck, and 12–18 weeks for a township or integrated community. The largest variable is how quickly you can share approved drawings and material specifications.

No. Every project ships across multiple delivery targets — a WebGL viewer that runs in any modern browser, a Windows EXE for the sales-gallery touchscreen or kiosk, a mobile AR build for Android and iOS, and a standalone Quest 3 APK for buyers and broker-led VR sessions. VR is optional, not required.

Yes. In-experience inquiry forms and "Interested" / "Book Now" events push leads in real time to Salesforce, Zoho, LeadSquared or your in-house CRM via REST webhooks. We set this up during the interaction-layer phase using your CRM admin credentials or API keys.

From blueprint to buyable — in weeks, not seasons
Bring your project drawings. Walk away with an interactive simulation your sales team can use on day one.
Talk to the Studio